The browser version you are using is not recommended for this site.Please consider upgrading to the latest version of your browser by clicking one of the following links.
We are sorry, This PDF is available in download format only
Media Decode Using Intel® Media SDKIntroductionIntel® Core™ processors have an integrated GPU that provides hardware acceleration for various types of media processing, including video decoding. Developers of digital signage media player application software can take advantage of this capability to significantly increase graphics performance. For example, testing at Intel showed the hardware acceleration reduced CPU loading from 70 percent to 10 percent as compared to software-only video decoding, around a seven-fold improvement. This white paper describes how to transition from software-based media processing to hardware-based processing and provides several code examples to facilitate this migration. The white paper also proposes a mechanism for hardware-based compositing of various media content on a synchronized display to create a rich user experience.The digital signage media player software architecture described in the following uses the Intel® Media SDK 2012 to invoke hardware-based video decode on Intel® Core™ processors, and Microsoft Direct3D* and Microsoft DirectX Video Acceleration High Definition* for composition.Read the full Media Decode Using Intel® Media SDK White Paper.
Provides an overview of heterogeneous architecture and power-performance.
Demonstrates 3D scanner technology powered by an Intel® processor.
Shadow puppet performance demos the use of Intel® Atom™ processors in puppet control; part 1.
Backstage view of a shadow puppet performance reveals the Intel® Atom™ processor-based robots; part 2.
Discusses some of the major problems with firmware development and validation.
Describes current research activities including embedded system design, verification, and testing.